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Grade 4 Two Rules Together Worksheets

Patterns where two different jumps take turns, one term at a time.

Every sheet below is generated fresh with a matching answer key. Pick one of the three levels, preview it, and print or download the PDF — no account, no watermark. For the other grade 4 number patterns skills, see all number patterns worksheets.

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Number Patterns · Grade 4

Grade
Topic
SkillEach skill is a different kind of question, with its own levels.
Level
Questions
12

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Grade 4 · 2 pages · A4

Number Patterns Practice

Grade 4 • Two Rules Together • One jump on, one jump back
Name:Date:

Two rules take turns. Work out both, then fill in the gaps.

  1. 1) 22, 29, 27, 34, ___, ___
  1. 2) 9, 17, 14, 22, ___, ___
  1. 3) 28, 39, 34, 45, ___, ___
  1. 4) 7, 13, 8, 14, ___, ___
  1. 5) 15, 24, 21, 30, ___, ___
  1. 6) 4, 14, 12, 22, ___, ___
  1. 7) 1, 10, 5, 14, ___, ___
  1. 8) 6, 15, 12, 21, ___, ___
  1. 9) 8, 17, 13, 22, ___, ___
  1. 10) 27, 38, 33, 44, ___, ___
  1. 11) 2, 8, 5, 11, ___, ___
  1. 12) 25, 33, 30, 38, ___, ___
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Page 1 of 2

Answer Key

  1. 1. 32, 39
  2. 2. 19, 27
  3. 3. 40, 51
  4. 4. 9, 15
  1. 5. 27, 36
  2. 6. 20, 30
  3. 7. 9, 18
  4. 8. 18, 27
  1. 9. 18, 27
  2. 10. 39, 50
  3. 11. 8, 14
  4. 12. 35, 43
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Page 2 of 2

What each level generates

Grade 4 two rules together — the exact skill behind each difficulty setting, straight from the generator.

  1. Level 1Two jumps, both counting on
  2. Level 2One jump on, one jump back
  3. Level 3Two jumps, with a gap to fill

Grade levels follow the progression common to most English-language curricula — not one specific national curriculum. Every level shows exactly what it generates, so you can check the fit with your own program. See the full scope & sequence →

More Grade 4 number patterns skills

Each one generates a different kind of question, with its own three levels and answer key.

Frequently asked questions

▸What pattern rules should a Grade 4 student handle?

Additive rules with any reasonable step, plus doubling and halving — and crucially, telling the two apart from the terms alone. Most curricula also expect students to describe features of the resulting sequence. Grade 4 adds one more skill here, Two Rules Together, where two jumps take turns inside a single sequence.

▸How many problems make a good Grade 4 pattern session?

8–12. Multiplicative sequences involve real computation by the third or fourth term, so a focused shorter set beats a long one. Set the exact count with the stepper.

▸Do the worksheets mix adding and multiplying rules?

Not on one page — each sheet is a single skill at a single level, which is what makes it useful for teaching one thing. Two Rules Together comes closest: two different jumps take turns inside every sequence. To force diagnosis across rule types, print one sheet from each skill and hand them over together.

▸Can I use these for a timed class warm-up?

Yes. Share the link and every student gets the identical sheet for a fair comparison; the answer key prints separately so marking takes a minute.

▸Is this generator really free for classroom use?

Completely — no account, no watermark, no limit on how many sheets you generate or print. Everything runs in your browser.